Medium Fey, Any Lawful Alignment
Armor Class 22 Aureal Scaled Armor + Shield
Hit Points 140 (10d12 + 40)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
15 (+2)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws STR +7, CON +7
Skills Athletics +10, Intimidation +10
Damage Resistances Fire, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Darkvision 60, Passive Perception 12
Languages Common
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Shield Master. The Aureal Defenders add the AC of their shield to any Dexterity saving throw made against a magical effect they can see.

Actions

Multiattack. The Aureal Defender makes two weapon attack with whichever weapon she possesses.

Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 5) [slashing] damage + (1d4) [fire] damage.

Mace. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 10 (1d8 + 5) [bludgeoning] damage + (1d4) [radiant] damage.

Reactions

Protection. Whenever a hostile creature attacks a friendly creature within 5-feet of the Aureal Defender, she can use her reaction to impose disadvantage on the attack roll.

 

Description

Aureals are a quasi-elven people with pale white skin and golden hair and eyes. They adorn themselves with armor of heavy interlocking golden scales and wield golden armaments. They are very haughty, severe, and often short-tempered, especially towards humans whom they look down upon. Aureals are an immortal race and thus do not fear death. They believe that death in service of their creator is the greatest act they can perform. When slain, an Aureal can be summoned back into existence by their creator with all the knowledge, experience, and memories its possessed before its death. Aureal's are direct rivals of the Mazken, their darker cousins. 

XxDeadly_DiagnosisxX

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