Small Beast, Unaligned
Armor Class 12
Hit Points 3 (1d6)
Speed 40 ft., Walk 20 ft.
STR
12 (+1)
DEX
15 (+2)
CON
11 (+0)
INT
4 (-3)
WIS
12 (+1)
CHA
12 (+1)
Skills Perception +3, Stealth +2
Damage Resistances Cold
Senses Passive Perception 13
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The Certiou has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The Certiou has advantage on an attack roll against a creature if at least one of the Certiou's allies is within 5 feet of the creature and the ally isn't incapacitated.

Amphibious. The Ceritou can breathe both air and water

Judge. The Ceritou can sense someone's alignment and their opinion of them will change based on their alignment.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 +3) piercing damage.

Tail Whip. Melee Weapon Attack:  +4 to hit, reach 5ft., one target. Hit: 8 (1d10 + 3)bludgeoning damage.

 

Description

The Ceritou is a loyal companion to all dwellers of the depths, these vaguely canid creatures look like thinner salamanders with long limbs and a powerful tail. these creatures are fiercely loyal once tamed and are very reliable judges of character.

Monster Tags: Misc Creature

Habitat: DesertGrassland

PLAnTelOgIsT

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