Keen Hearing and Smell. The Certiou has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The Certiou has advantage on an attack roll against a creature if at least one of the Certiou's allies is within 5 feet of the creature and the ally isn't incapacitated.
Amphibious. The Ceritou can breathe both air and water
Judge. The Ceritou can sense someone's alignment and their opinion of them will change based on their alignment.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 +3) piercing damage.
Tail Whip. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 8 (1d10 + 3)bludgeoning damage.
Description
The Ceritou is a loyal companion to all dwellers of the depths, these vaguely canid creatures look like thinner salamanders with long limbs and a powerful tail. these creatures are fiercely loyal once tamed and are very reliable judges of character.
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