Armor Class 13
Hit Points 1 (1d4 - 1)
Speed 30 ft.
STR
3 (-4)
DEX
16 (+3)
CON
8 (-1)
INT
2 (-4)
WIS
12 (+1)
CHA
3 (-4)
Skills Perception +3, Stealth +5
Senses Passive Perception 13
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Familiar Type:
Your Arctic Stink Squirrel familiar is a celestial, fey, or fiend (your choice) instead of a beast. 

Keen Hearing and Smell.
The Arctic Stink Squirrel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Stinking Cloud. The Arctic Stink Squirrel can cast Stinking Cloudonce per day, save DC is 11.

Actions

Attack Restriction. A familiar can't attack, but it can take other actions as normal.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage. 

Description

This cuddly little brute makes a playful (if alarming) companion. It can be summoned using find familiar and has the statistics of a Weasel. It can cast Stinking Cloud once per day, save DC11

Your Arctic Stink Squirrel familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal.

When the familiar drops to 0 hit points, it disappears, leaving behind no physical form. It reappears after you cast this spell again.

While your familiar is within 100 feet of you, you can communicate with it telepathically. Additionally, as an action, you can see through your familiar's eyes and hear what it hears until the start of your next turn, gaining the benefits of any special senses that the familiar has. During this time, you are deaf and blind with regard to your own senses.

As an action, you can temporarily dismiss your familiar. It disappears into a pocket dimension where it awaits your summons. Alternatively, you can dismiss it forever. As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you.

You can't have more than one familiar at a time. If you cast this spell while you already have a familiar, you instead cause it to adopt a new form. Choose one of the forms from the above list. Your familiar transforms into the chosen creature.

Finally, when you cast a spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Your familiar must be within 100 feet of you, and it must use its reaction to deliver the spell when you cast it. If the spell requires an attack roll, you use your attack modifier for the roll.

(Source: Celebration 2020 Legacy Award from Icewind Dale Map Puzzles)

Previous Versions

Name Date Modified Views Adds Version Actions
10/11/2020 4:11:54 PM
9
0
S10 -v1
Coming Soon
10/11/2020 4:17:09 PM
10
0
S10 -v2
Coming Soon
10/11/2020 5:00:52 PM
11
1
S10 -v3
Coming Soon

Monster Tags: Misc Creature

Taan

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