Medium Aberration, Neutral Evil
Armor Class 16 natural armor
Hit Points 132 (12d10 + 60)
Speed 40 ft., Swim 30 ft., Fly 5 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
12 (+1)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws STR +8, CON +8
Skills Arcana +4, Athletics +8, Deception +4, Insight +4, Intimidation +4, Perception +4
Damage Resistances Cold, Fire, Lightning, Necrotic, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Darkvision 120 ft., Truesight 5 ft., Passive Perception 14
Languages Common, Deep Speech, Telepathy
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Berserk. Whenever the Chosen starts its turn with 50 hit points or fewer, roll a d6. On a 5 or 6, the Chosen goes berserk. On each of its turns while berserk, the Chosen attacks the nearest creature it can see. If no creature is near enough to move to and attack, the Chosen attacks an object, with preference for an object smaller than itself. Once the Chosen goes berserk, it continues to do so until it is destroyed or regains all its hit points.

Regeneration. The Chosen regains 10 hit points at the start of its turn. If the Chosen takes acid damage, this trait doesn’t function at the start of the Chosen’s next turn. The Chosen’s body is destroyed only if it starts its turn with 0 hit points and doesn’t regenerate.

Sign of Strength. Whenever the Chosen has to make a Strength saving throw, he can treat a roll of 9 or lower as a 10.

Sign of Resilience. Whenever the Chosen has to make a Constitution saving throw, he can treat a roll of 9 or lower as a 10.

Innate Spellcasting. The Chosen's innate spellcasting ability is Intelligence (spell save DC 15). It can innately cast the following spells, requiring no material components:

At will: alter self, detect thoughts, eldritch blast, thaumaturgy

3/day each: acid arrow, bane, command, crown of madness

Actions

Multiattack. The Chosen makes two slam attacks, or casts one of its innate spells.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) bludgeoning damage.

Description

Chosen are followers of Cthulu who have withstood the maddening effects of both the Sign of Strength, and the Sign of Resilience. They are gifted with increased size, strength, stamina, and durability, as well as Cthulu's own visage. Its shape retains nearly all of the humanoid features it already possessed, although its skin thickens, turns greenish-grey, and becomes hairless and smooth like sealskin. They possess the same skills and knowledge they had in life, but have a tendency to go berserk when sufficiently threatened. They typically stand between 7 and 8 feet tall and weigh 300 to 400 pounds.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

LightningBishop

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