Armor Class
1
Natural Armor
Hit Points
1
(1d4)
Speed
STR
1
(-5)
DEX
1
(-5)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Senses
Passive Perception 1
Languages
Common Common
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Actions
Hit. Hit deals 1 damage Melee Weapon Attack +5.ft to hit
Description
A little human like humanoid (like a 3-year-old).
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.