Keen Smell. The monster has advantage on Wisdom (Perception) checks that rely on smell.
Multiattack. The monster makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (3d6 + 4) slashing damage.
Roar of a Thousand Nightmares: As a Bonus Action, the monster can release a ferocious roar that causes any player within 30 ft who fails a wisdom check (dc 14) to become frightened for three turns. 3/3
Legendary Resistance: 3/3
Lair and Lair Actions
As the monster moves in the cave, their is a 50% chance that an icicle(s) (1-3) falls from the ceiling of the cave. The players will have to make a dexterity saving throw of 13 or take 1d4 damage.
Previous Versions
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10/11/2020 9:24:54 PM
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10/12/2020 12:49:34 AM
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4
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1
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Coming Soon
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