Large Beast, Chaotic Neutral
Armor Class 17 (natural armor)
Hit Points 104 (4d10 + 12)
Speed 40 ft., climb 30 ft.
STR
19 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
13 (+1)
CHA
7 (-2)
Skills Athletics +5, Perception +3
Damage Vulnerabilities Fire
Damage Resistances Cold, Damage from Spells
Condition Immunities Charmed
Senses Darkvision, Passive Perception 13
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell. The monster has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The monster makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit:  (2d8 + 4) piercing damage.

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (3d6 + 4) slashing damage.

 

Legendary Actions

Roar of a Thousand Nightmares: As a Bonus Action, the monster can release a ferocious roar that causes any player within 30 ft who fails a wisdom check (dc 14)  to become frightened for three turns. 3/3

Legendary Resistance: 3/3

 

Lair and Lair Actions

As the monster moves in the cave, their is a 50% chance that an icicle(s) (1-3) falls from the ceiling of the cave. The players will have to make a dexterity saving throw of 13 or take 1d4 damage.

Previous Versions

Name Date Modified Views Adds Version Actions
10/11/2020 9:24:54 PM
4
0
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Coming Soon
10/12/2020 12:49:34 AM
4
1
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Coming Soon

Monster Tags: Misc Creature

Habitat: ArcticForestHill

Edude711

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