Armor Class
10
Wood
Hit Points
12
(2d12)
Speed
20 ft.
STR
3
(-4)
DEX
18
(+4)
CON
10
(+0)
INT
14
(+2)
WIS
13
(+1)
CHA
11
(+0)
Saving Throws
DEX +6
Skills
Nature +0, Perception +3, Sleight of Hand +0, Stealth +8
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision, Passive Perception 13
Languages
Common, Common, Druidic, Elvish, Sylvan, Sylvan Bark is non-verbal
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Fists: Two attacks, 1d4+1
Heart Sight. The sprite touches a creature and magically knows the creature's current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. Celestials, fiends, and undead automatically fail the saving throw.
Druidcraft. Can cast Druidcraft at will
Thornwhip. Can cast thorn whip once per day +4 to hit
Goodberry. Can cast Goodberry once per day
Magic Stone. Can cast Magic stone 4 times a day
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