Medium Humanoid, Lawful Good
Armor Class 20 plate armor
Hit Points 112 (15d8 + 45)
Speed 20 ft.
STR
20 (+5)
DEX
13 (+1)
CON
17 (+3)
INT
16 (+3)
WIS
14 (+2)
CHA
19 (+4)
Saving Throws DEX +5, CON +7, CHA +8
Damage Immunities Poison
Condition Immunities Charmed
Senses Darkvision 60 ft, Passive Perception 17
Languages Auran, Common, Draconic, Elvish
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Deep sense. Advantage on Wisdom (Perception and Insight) checks targeted on fiends.

Cloak of Elvenkind. Stolen by Red (p.158, DMG)

Actions

Multiattack. Arexinero Fylamorn I uses Command or Sanctuary and then uses his Lance attack.

Command. Each ally of Arexinero Fylamorn I within 25 feet of him cannot be charmed.

Lance. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage. 

Sanctuary. Sanctuary.

Beacon of Hope. Beacon of Hope.

Lay on Hands. Pool of 20 hit points that he can grant that are regain after long rest.

Reactions

Parry. Before an attack roll is made on him, Arexinero Fylamorn I can use his reaction to add 5 to his AC, if this causes the attacker to do no damage to him he can make an opportunity attack on the attacker.

Description

An old male Eladrin that normally presents as Winter. Not a sad person but a contemplator. Dressed in plate armour with a massive hole in the chest plate. Posh voice.

NickMaaate

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