The guards of the powerful sorcerer Valataurus have a set of crystal fangs taken from a crystal wyvern making their attacks more dangerous, their scales have also have a magical spell that makes it harder to hit.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 16 (3d6 + 6) piercing damage.
Constrict. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (3d8 + 6) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
Lair and Lair Actions
Hideaway: In every room of the tower is a large hole perfect enough for the snakes to fit through and move to a different random room.
(1d4, 1=next room over, 2=second room away, 3= outside, 4=valataurus's room.
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