Huge Swarm of Huge beasts, Unaligned
Armor Class 19 Natural Armor + Magic
Hit Points 60 (8d12 + 8)
Speed 30 ft., Swim 30 ft.
STR
21 (+5)
DEX
15 (+2)
CON
12 (+1)
INT
1 (-5)
WIS
10 (+0)
CHA
3 (-4)
Skills Perception +2
Condition Immunities Charmed
Senses Blindsight 10 ft., Passive Perception 13
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

The guards of the powerful sorcerer Valataurus have a set of crystal fangs taken from a crystal wyvern making their attacks more dangerous, their scales have also have a magical spell that makes it harder to hit.

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 16 (3d6 + 6) piercing damage.

Constrict. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 13 (3d8 + 6) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Lair and Lair Actions

Hideaway: In every room of the tower is a large hole perfect enough for the snakes to fit through and move to a different random room.

(1d4, 1=next room over, 2=second room away, 3= outside, 4=valataurus's room.

Monster Tags: Misc Creature

Habitat: DesertForestSwampUnderdarkUnderwater

TheeOldHagg

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