Devil's Sight. Magical darkness doesn't impede Abolish darkvision.
Magic Resistance. Abolish has advantage on saving throws against spells and other magical effects.
Freezing Aura. The ground around abolish begins to frost over making the anyone who tries to get close to him make a dexterity saving throw dc 16 or fall prone and stop moving.
Multiattack. Abolish makes three attacks: two with its claws, and one with its tail.
Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 10 (3d6) cold damage.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage.
Blizzard Slam (Recharge 6). Abolish magically forms a blizzard over his enemies sending down a storm of icy cold wind and jagged shards of ice onto those in his attack who fail a dex save of dc 17 dealing (4d4) slashing damage and (6d8) frost damage and half as much on a successful save. Afterwards anyone who failed must make a constitution save dc 17 or take another (3d8) frost damage until they make their save.
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