Medium Fiend (Tiefling), Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 200 (19d10 + 76)
Speed 40 ft.
STR
20 (+5)
DEX
14 (+2)
CON
20 (+5)
INT
18 (+4)
WIS
15 (+2)
CHA
18 (+4)
Saving Throws DEX +7, CON +10, WIS +7, CHA +9
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Cold, Fire, Poison
Condition Immunities Poisoned
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 12
Languages Aquan, Common, Infernal
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Devil's Sight. Magical darkness doesn't impede Abolish darkvision.

Magic Resistance. Abolish has advantage on saving throws against spells and other magical effects.

Freezing Aura. The ground around abolish begins to frost over making the anyone who tries to get close to him make a dexterity saving throw dc 16 or fall prone and stop moving.

Actions

Multiattack. Abolish makes three attacks: two with its claws, and one with its tail.

Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage plus 10 (3d6) cold damage.

Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage plus 10 (3d6) cold damage.

Blizzard Slam (Recharge 6). Abolish magically forms a blizzard over his enemies sending down a storm of icy cold wind and jagged shards of ice onto those in his attack who fail a dex save of dc 17 dealing (4d4) slashing damage and (6d8) frost damage and half as much on a successful save. Afterwards anyone who failed must make a constitution save dc 17 or take another (3d8) frost damage until they make their save.

Artrix_Crimsonrider

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