Shapechanger. Anders can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. He reverts to its true form if he dies.
Keen Smell. Anders has advantage on Wisdom (Perception) checks that rely on smell.
Totem Connection. Anders has a distinct connection with any barbarian that has taken the Bear Totem as their primal path. He will defend them and fight by them till death. He can also speak to the barbarian, and the barbarian can understand him.
Multiattack. In bear form, Anders makes two claw attacks. In hybrid form, he can attack like a bear or a humanoid.
Bite (Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.
Claw (Bear or Hybrid Form Only). Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Description
Anders is a haughty man by nature. He is always looking for adventure and wanting to continue to bring honor to the Solmor house. He is the captain of the Lone Bear that he takes up and down the coast on big game hunting trips.
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