Large Monstrosity, Unaligned
Armor Class 18 Natural Armor
Hit Points 200 (20d10 + 60)
Speed 40 ft., Climb 40 ft.
STR
20 (+5)
DEX
18 (+4)
CON
20 (+5)
INT
5 (-3)
WIS
15 (+2)
CHA
15 (+2)
Skills Intimidation +4, Perception +4, Stealth +3
Senses Darkvision 60ft., Passive Perception 14
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The girallon makes five attacks: one with its bite and four with its claws.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft, one creature. Hit: 10 (1d8+5) piercing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 17 Constitution saving throw or lose 10 (3d6) hit points at the start of each of its turns due to an infected wound. Each time the Girallon hits the wounded target with this attack, the damage dealt by the wound increases by 10 (3d6). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.

Claw. Melee Weapon Attack: +10 to hit. reach 10 ft., one target. Hit: 10 (1d8+5) slashing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
10/15/2020 8:06:39 AM
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BonoBodennah

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