Dark Devotion. The Initiates has advantage on saving throws against being charmed or frightened.
Eldritch Blast: Spell Attack: +2 to hit, reach 50 ft., one creature. Hit: (1d8) force damage.
Pact weapon: Support Spell: This spell causes a melee weapon being wielded by the Initiate to add the CHA modifier to attack and damage rolls. Lasts 3 of the initiates turns.
Pact Healing: Healing spell: The initiate has a pool of healing available equal to CHA modifier +4. Can be used as a bonus action
Dagger: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: (1d4+ 1) piercing damage.
Description
Warlock Initiates have began their pact with an entity of great power. They have been sent on a quest unknown to any outside their inner circle. Once the quest is completed, their patron grants them the power of a true Warlock.
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