Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spellcasting. Caguran is a 9th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). Caguran has following spells prepared:
1st level (4 Slots): [Cause Fear], [Disguise Self], [Dissonant Whispers], [Silent Image]
2cd level (3 Slots): Alter Self
3rd level (3 Slots): [Bestow Curse], [Fear]
4th level (2 Slots): [Phantasmal Killer]
5th level (2 Slots): [Temporal Shunt], [Mislead], [Dominate Person], [Contagion]
6th level (1 Slots): [Magic Jar]
7th level (1 Slots):
8th level (1 Slots):
9th level (1 Slots):
Multiattack. Caguran can make two claw attacks or one bite.
Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Tentacle Whip. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 18 (3d6 + 6) bludgeoning damage.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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