Magic Resistance. The Aegis has advantage on saving throws against spells and other magical effects.
Immutable Form. The Aegis is immune to any spell or effect that would alter its form.
Regeneration. The Aegis regains 8 hit points at the start of its turn if it has at least 1 hit point.
Multiattack. The Aegis makes two attacks: two attacks with either of its Arm-Weapons.
Magic Arm-Blade. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) Force damage.
Magic Arm-Rifle. RangedWeapon Attack: +11 to hit, range 10/60 ft., one target. Hit: 18 (2d12 + 5) force damage.
Cloak(3/day). The Aegis cloaks itself by channeling magic through its armor, causing the Bladeward to be under the effect of Greater invisibility for 1 minute and Requiring no components.
Description
An advanced warforged powered by Force Magic that make blades and blasts out of this magic to attack its foes. The aegis is usually tasked with guarding artifacts that harm the wielder more than anyone else and important people such as rulers.
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