Medium Fiend, Chaotic Evil
Armor Class 15
Hit Points 88 (16d8 + 16)
Speed 40 ft.
STR
14 (+2)
DEX
18 (+4)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws WIS +4
Skills Deception +5
Damage Resistances Cold, Fire, Lightning, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 120 ft. Can see through magical darkness, Passive Perception 11
Languages Abyssal, Elvish Telepathy 120 ft
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Assume Form. The maurezhi can assume the appearance of any Medium humanoid it has eaten. It remains in this form for 1d6 days, during which time the form gradually decays until, when the effect ends, the form sloughs from the demon’s body.

Magic Resistance. The maurezhi has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Multiattack. The maurezhi makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (2d10 + 3) piercing damage.If the target is a humanoid, its Charisma score is reduced by 1d4. This reduction lasts until the target finishes a short or long rest. The target dies if this reduces its Charisma to 0. It rises 24 hours later as a ghoul, unless it has been revived or its corpse has been destroyed.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Raise Ghoul (Recharge 5–6). The maurezhi targets one dead ghoul or ghast it can see within 30 feet of it. The target is revived with all its hit points.

Bonus Actions:

Reposition. The Maurezhi moves up to halve of their movement speed. This movement does not provoke attacks of opportunity

Bite. The Maurezhi makes a bite attack against a target within range

 

Reactions

Revivify. The Maurezhi targets one ghoul/ghast that just dropped to 0 hp and it drops to 1 hp instead.

Counter attack. If a creature within melee range misses an attack against the Maurezhi, the Maurezhi can make a bite attack in retaliation. 

Legendary Actions

Villian Actions

VA1: Raise dead. (At the rolling of initiative or right after PC's actions)  A combination of Ghouls, Ghasts, and Shadowghasts rise from the dead from the piles of bodies within the lair. This action adds 4 ghouls, 2 Ghasts, and 1 Shadowghasts spread evenly within the room. 

VA2: Charge (during the second round) - At the command of the Maurezhi, all creatures move up to their movement speed towards a hostile creature. If already within range, a creature may make a single attack against 

VAn: Raise more dead. (If more VA's are needed) The Maurezhi raises 2 more ghouls with 8hp each from the piles of bodies - these fall lifeless once the the Maurezhi falls

VAFinal: Soul Siphon (Very hurt) As a last ditch effort, the Maurezhi attempts to siphon energy from each creature it has bitten in the last minute. Every creature that has been hit by a bite attack makes a Constitution saving throw, DC 15, taking 4d6 necrotic damage on a failed save, or half as much on a success. The Maurezhi heals for half of the damage dealt.

Habitat: Underdark

Torque475

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