Armor Class
16
Natural Armor
Hit Points
27
(5d8 + 5)
Speed
30 ft., fly 60 ft., burrow 15 ft., climb 15 ft., swim 15 ft.
STR
15
(+2)
DEX
10
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
12
(+1)
Saving Throws
DEX +2, CON +3, WIS +2, CHA +3
Skills
Perception +14, Stealth +15
Damage Immunities
Acid, Cold
Senses
Blindsight 10ft, Darkvision 60ft, Passive Perception 14
Languages
Draconic
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5ft. Hit: 1d10 piercing dmage plus 1 cold and 1 acid damage.
Acidice Breath (Recharge 5-6) The dragon exhales a cloud of icy acid. Each creature in that area must make a DC 12 constitution saving throw, taking 2d8 cold and 2d8 acid damage on a fail, or half as much of each damage on a success. In addition, if they fail the saving throw, for 1 minute, the creature's speed is reduced by 10ft, it can only make one attack on their turn, and it can't take reactions. They can repeat this saving throw at the beginning at their turn to end this effect.
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