Deadly Attack. When the astral stalker has advantage on attack rolls, or attacks a surprised target, its attacks deal an additional 7 (2d6) damage each.
Camouflage. The astral stalker has advantage on Dexterity (stealth) checks made to hide in natural terrain.
Elusive Prey. Creatures have disadvantage on all Wisdom (survival) checks made to track the astral stalker.
Multiattack. The astral stalker makes two claw attacks.
Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Throat Dart. Ranged Weapon Attack: +8 to hit, range 30/90 ft., one target. Hit: 7 (1d4 + 5) piercing damage plus 3 (1d6) poison damage. The target must succeed on a DC 15 Constitution saving throw or be poisoned for 1 minute. While poisoned, the creature is paralyzed. At the end of each of its turns an affected creature may repeat the saving throw, ending the paralyzed condition on itself on a success.
Description
Astral stalkers are muscular humanoid creatures with greenish black skin, vicious claws for hands, and skeletal visages. They roam the planes in search for worthy prey to hunt down, slay, and take a trophy of to bring home.
Society of Hunters. Astral stalkers are brutal and ruthless creatures, frequently found hunting alone. These qualities bely their social nature. They live in tight knit communities that measure the status and worth of an individual by the number and power of creatures it successfully hunted and brought down. An astral stalker will bring trophies home as proof of its kills.
Hunting for Sport. Astral stalkers consider any other creature as legitimate prey, though they prefer to hunt intelligent quarries, which provide a greater challenge and therefor make for better sport. To this end, an astral stalker often warns its prey in advance that it is being hunted, to make the hunt more sporting.
This means the stalker will often target humanoid creatures, making its behavior evil by the standards of any mortal race. Nonetheless, astral stalkers have a set of tenets, known as the Rules of the Hunt, by which they abide closely. These rules are as follows: An astral stalker will never hunt another astral stalker; if an astral stalker’s quarry has successfully eluded the stalker, the stalker will never hunt it again; a creature that hired the stalker to hunt another creature will not be hunted by the astral stalker for at least a year.
Careful Preparation. Astral stalkers seek to test their abilities against powerful prey, but they are not careless, making sure not to throw themselves into the jaws of death. Before hunting a creature, an astral stalker will make careful preparation, sizing up its prey and preparing the hunting ground. The astral stalker takes every advantage it gets, preferring an ambush, that will throw the target off balance and weaken it, over open combat.
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