Medium Humanoid, Neutral
Armor Class 17 (Leather Armor)
Hit Points 66 (12d8 + 12)
Speed
STR
12 (+1)
DEX
18 (+4)
CON
12 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws CON +4, CHA +5
Skills Acrobatics +8, Athletics +5, Persuasion +0
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 10
Languages Common, Draconic Only when attuned to Nimh's Fang
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Lightfooted. Alanon can take the Dash or Disengage action as a bonus action on each of his turns.

Suave Defense. While Alanon is wearing light or no armor and wielding no shield, his AC includes its Charisma modifier.

Acolyte of Famine. Alanon is resistant to non-magical damage and is immune to poison damage and the poisoned. The first time Alanon takes poison damage on a turn, he can add the poison damage to his next attack made with Nimh's Fang.

Actions

Multiattack. The swashbuckler makes three attacks: one with a dagger and two with its rapier.

Nimh's Fang. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage plus 3 (1d6) poison damage. On a successful attack the target make a DC 15 Constitution saving throw or becomes poisoned until the compete a long rest.

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.

 

Damian_the_DM

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