Brave. The gladiator has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
Multiattack. The gladiator makes three melee attacks or two ranged attacks.
Sword. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. and range 20/60 ft., one target. Hit: 12 (2d8 + 4) slashing damage.
Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Bodyguard. When another creature within 5 feet of the bodyguard is targeted by an attack, the bodyguard causes itself to be targeted instead.
Description
Bronze shields are mercenaries that specialises in protection. They are employed as bodyguard and to protect cargo.
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