Medium Undead, Neutral Evil
Armor Class 11 Chain Shirt
Hit Points 22 (3d8 + 9)
Speed 30 ft.
STR
12 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
4 (-3)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws WIS +3
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60, Passive Perception 11
Languages A single language it knew in life
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the Zombie Priest to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the Zombie Priest drops to 1 hit point instead.

Spellcasting. The Zombie Priest is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The Zombie Priest has following cleric spells prepared:

Cantrips (at will): guidance, toll the dead

1st level (3 slots): bane, protection from evil and good, ray of sickness

Actions

Cudgel. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) bludgeoning damage.

Description

Zombie Priests were men of faith during their life...though many of them were men of an evil faith, or have had their corpses corrupted by the evil they stood against in life.

Either way even though they are only slightly less then mindless, there is a touch of divine power they once had in their undead will, and they can use that to strong effect.

Monster Tags: undead

Habitat: UnderdarkUrban

Cerebreturns

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