Tiny Swarm of Large monstrosities, Neutral Evil
Armor Class 12 (natural armor), 11 while prone
Hit Points 100 (6d10 + 6)
Speed 30 ft., Burrow 10 ft.
STR
17 (+3)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
13 (+1)
CHA
6 (-2)
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 11
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny Ankheg. The swarm can't regain hit points or gain temporary hit points.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 21 (6d4+3) slashing damage. Every 10 hit points lost 1 ankheg dies, the reaction of Acid Splash, reach 5ft, 4 (1d8) acid damage. 

Reactions

Survival Intincts! (Phase 1). The furious Ankhegs begin moving in a rhythmic manner creating a dull hum that is gaining in volume. All creatures must make a DC 16 Constitution save or take 7 (2d6) bludgeoning damage.

Acid Spit (Phase 2). When the Ankheg hatchlings reach half health they spray acid in a 30ft. circle. Each creature in that circle takes 10 (4d4) acid damage.

SURVIVE! (Phase 3). The Ankhegs screech out and call for their queen. They dash away, digging underground, and screeching. 

Habitat: ForestGrassland

zcbritton37

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