Dark Devotion. The priest has advantage on saving throws against being charmed or frightened.
Spellcasting. The cult priest is a 9th-level caster. Its spellcasting ability is Wisdom (DC 15, +7 to hit).
Cantrips (at will): light, sacred flame, thaumaturgy, resistance
1st level (4 slots): command, inflict wounds, shield of faith, cure wounds
2nd level (3 slots): hold person, spiritual weapon, silence
3rd level (3 slots): bestow curse, protection from energy
4th level (3 slots): death ward, [Tooltip Not Found]
5th level (1 slot): flame strike
Description
The cult priest is in charge of Great Tharizdun’s machinations in a particular city or region, directing cultists, plotting sinister schemes, and enticing others to heed the call of Great Tharizdun. A seductive presence, the cult priest is an effective recruiter, comfortable in the halls of power. Some cult priests still have lives outside the cult, but most operate the cult full-time from the safety of a hidden shrine or other secret headquarters.
Most cult priests have some sort of personal magnetism working in their favor, whether it is conventional beauty or an otherwise commanding presence. In total control of the cult, they are worshiped almost as much as Great Tharizdun himself. All that kowtowing and genuflection makes most cult priests arrogant and even disdainful of the ordinary cultists. Only a few have the presence of mind to understand Cthulhu’s dream-whisperings, after all. The rest are just cattle being led to the slaughter. Most cult priests don’t stay cult priests for long. Some are consumed by the very horrors they bring into the world, while others sacrifice themselves willingly in the cause of some world-damning evil, and others still undergo magical transformations into all manner of monsters.
Comments