Aggressive. As a bonus action, Zurotar the Undead Orc can move up to its speed toward a hostile creature that it can see.
Undead Fortitude. If damage reduces Zurotar the Undead Orc to 0 hit points, he must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, Zurotar the Undead Orc drops to 1 hit point instead.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +1 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 - 1) piercing damage.
Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 4) bludgeoning damage
Description
Zurotar was a Legendary Orc warrior who was slain in action. He (and some other soldiers) were given the task to battle a dragon by the South-East tower of Miner's Town. The dragon was actually Yuvondur and had the power to curse The Orc. The curse states that when he died, he will be buried in a coffin in a specific dungeon (that was home to a couple of goblins and one bugbear, and also home to a scroll that could tell what will be the next thing that will threaten the world), and will become a zombie when anybody enters the dungeon... he must crush any Living Thing that isn't a Goblinoid that steps foot in the dungeon. Unfortunately, the Zurotar died while fighting the dragon and was taken away to the exact dungeon that was nearby Miner's Town by those soldiers (who were mind controlled by the Dragon to take him away) that battled the dragon with him. Til this day, he sleeps in his coffin in the dungeon... waiting to slice the ones who aim to steal The Scroll of Evil Tellings. Ever since he was buried... the Dungeon was called: Red Orc Dungeon.
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