Medium Humanoid, Any Evil Alignment
Armor Class 13 (21 with mage armor and bladesong)
Hit Points 78 (12d8 + 24)
Speed 40 ft., with bladesong
STR
9 (-1)
DEX
16 (+3)
CON
15 (+2)
INT
20 (+5)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws INT +9, WIS +6
Skills Acrobatics +7, Arcana +9, Deception +7, History +9
Senses Darkvision 60 ft., Passive Perception 12
Languages Any four languages
Challenge 9 (5,000 XP)
Proficiency Bonus +4

Bladesong. As a bonus action, the bladesinger gains the following benefits:

  • +5 Armor Class.
  • Walking speed increases by 10 feet.
  • Advantage on Dexterity (Acrobatic) checks.
  • +5 bonus to concentration checks.
    The bladesinger starts the combat with Mage Armor and Bladesong

Spellcasting. The bladesinger is an 12th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The bladesinger has the following wizard spells prepared:

Cantrips (at will): booming blade, fire boltgreen-flame blade, mage hand, minor illusion

1st level (4 slots): charm person, mage armor, shield

2nd level (3 slots):  mirror image, misty stepsee invisibilitysuggestion

3rd level (3 slots): counterspell, dispel magichaste, lightning bolt

4th level (3 slots): confusion, greater invisibility, vitriolic sphere

5th level (2 slots): telekinesis, wall of force

6th level (1 slot): tenser's transformation

 

Actions

Multiattack. The bladesinger makes 2 attacks with its Flametongue.

Flametongue. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage and 7 (2d6) fire damage.

Monster Tags: NPC

Environment: ForestGrasslandUrban

Draguya

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