Medium Humanoid (Half-Elf), Lawful Good
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
15 (+2)
WIS
14 (+2)
CHA
13 (+1)
Saving Throws WIS +4
Skills Arcana +4, Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarvish, Elvish, Gnomish
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Spellcasting (Mage). The spellcaster’s spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following wizard spells prepared:

Cantrips (at will): fire bolt, light

1st level (3 slots): burning hands, sleep

2nd level (1 slot): shield

Actions

Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Description

A sidekick is proficient with any armor, weapons, and tools included in its stat block. In addition, spellcasters are proficient with simple weapons and light armor.

Monster Tags: Sidekick

JamesNSouthall

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