Frenzied Mob: The mob is made of 9 individuals. Each individual in the mob has 5 hit points aside from the priest who has 10. Any attack or spell with a damage roll targeting a single creature can only do a maximum of 5 points of damage to the mob, and every 5 points of damage causes one member of the mob to be incapacitated and removed from the mob.
- Cantrips (at will): Light, Thaumaturgy, Toll the Dead
- 1st level (2 slots): Cure Wounds, Guiding Bolt
Multiattack: The angry mob can make 5 attacks and cast a spell each turn (see above for when number of attacks may be reduced)
Farm tool: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (ld6 + 2) slashing damage.
Torches: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (ld4 + 2) fire damage.
Pelt with rocks: Ranged Weapon Attack: +2 to hit, reach 20/60 ft., one target. Hit: 2 (ld1 + 1) bludgeoning damage.
Description
Horde of commoners led by a priest, could be any alignmnet
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