Medium Construct, Unaligned
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
11 (+0)
CON
13 (+1)
INT
1 (-5)
WIS
3 (-4)
CHA
1 (-5)
Damage Immunities Fire, Force
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages All understands one language of its creator but can't speak --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

Overcharge. If the bruiser takes 10 or more lightning or fire damage in a single turn, its slam attacks deal an additional 1d6 lightning or fire damage (whatever was taken) until the end of its next turn.

 

Actions

Multiattack. The armor makes two melee attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Gravitic Surge. (Recharge 5-6) Sphere, 10ft radius., self. any creature caught in the effect must succeed a DC 14 Strength saving throw or be knocked prone and take 13 (4d6) force damage.

Description

This top-heavy automaton clanks as it walks from its shoulders bouncing as if they are attached by a spring or not at all. The bot can stretch its form to reveal a black energy-core powering its form, usually unleashing a strong gravitational force when it does.

meaningles2

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