Medium Construct, Unaligned
Armor Class 16 Natural Armor
Hit Points 22 (4d8 + 4)
Speed 30 ft., Fly 60 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Damage Immunities Fire, Lightning
Senses Blindsight 60 ft., Darkvision 60 ft., Passive Perception 14
Languages Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Chronurgy Blink. The bomber can teleport up to 30ft to an unoccupied space it can see as a bonus action on its turn.

Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
 
Fire Breath (Recharge 5–6). The bomber exhales fire in a 15-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.

Description

Weapons of War. A single machine easily turns the tide of most battles and lasts decades. Their mace-tipped fists can breakdown any structure, while mechanical wings give them flight. The dragons’ bladed tails kill enemies in a single sweep and a special oil cannon in their chest makes any target vulnerable to the dragon’s fiery breath.

 

meaningles2

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