Armor Class
13
Hit Points
22
(4d8 + 4)
Speed
40 ft.
STR
12
(+1)
DEX
17
(+3)
CON
12
(+1)
INT
8
(-1)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
CON +3
Skills
Perception +5, Stealth +3
Senses
Truesight 30ft, Passive Perception 13
Languages
Aksa
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Hearing and Smell. The dog has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) thunder damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or can not take reaction
Charge. If the asulakku moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 6 (2d6) thunder damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be pushed up to 10 feet away and paralyzed.