Large Beast, Unaligned
Armor Class 12 (Natural Armor)
Hit Points 142 (15d10 + 60)
Speed 25 ft., Climb 20 ft.
STR
20 (+5)
DEX
9 (-1)
CON
18 (+4)
INT
4 (-3)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +9, CON +8, WIS +4, CHA +3
Skills Athletics +9
Damage Immunities Poison
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned
Senses Blindsight 30 ft, Passive Perception 13
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Crushing Impact. If Crabulon jumps at least 10 ft into the air(no matter what distance) and lands on solid ground, all creatures and objects in its space and within 5 ft from it take 27(6d8) bludgeoning damage and must succeed on a DC 15 STR save or be pushed 5 ft away and knocked prone. on a success, they aren't knocked prone.

Standing Leap. Crabulon can jump up to 20 ft high and 20 ft long from a standing jump.

Illumination. Crabulon sheds dim light in a 120 ft radius.

Actions

Multiattack. Crabulon makes two attacks.

Pincer. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 18(4d6 + 5) slashing damage. 

Spore Spray. Crabulon sprays spores in a 40 ft cone that is 15 ft wide. All creatures in that area must succeed on a DC 15 CON save or take 9(2d8) blundgeoning damage and 10(4d4) poison damage, or half as much poison damage on a success.

Spawn Crab Shrooms(Recharge 4-6). Crabulon spawns 3 Crab Shrooms in three unoccupied spaces 60 ft from it.

Crab Shroom Fall(Recharge 5-6). Crabulon causes a wall of crab shrooms to fall form the sky. All creatures within 60 ft of it must succeed on a DC 14 DEX save or take 13(3d8) bludgeoning damage.

Description

The race of Crabulon once used to be giant, docile crabs that roamed the ocean floors, but when Calamitas vaporized the oceans where they lived, they seeked refuge in the sea caves, which were similar to their former habitat and contained the mystical glowing mushrooms which filled the whole cave with an otherworldly blue light.

But the crabs perished in the caves, and the fungi took over their bodies, animating them while they were barely conscious, and its shell became mushy and luminescent, its husk of a body sprouting glowing mushrooms. This fungal takeover caused the once gentle crabs to become a savage beast, capable of shaking a whole cave with each stomp. It can free small crab shrooms from under its shell, which float around protectively around it until they become adult Crabulon, but adults often fight each other to the death, so usually only one Crabulon can live in the caves where the glowing mushrooms lie.

Previous Versions

Name Date Modified Views Adds Version Actions
11/22/2019 5:44:26 AM
5
1
5e
Coming Soon
1/13/2020 5:56:27 PM
57
3
1
Coming Soon
10/22/2020 5:32:41 PM
54
1
--
Coming Soon

Habitat: UnderdarkUnderwater

Stormgreens

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