Large Construct, Unaligned
Armor Class 14 (natural armor)
Hit Points 133 (14d10 + 56)
Speed 20 ft.
STR
20 (+5)
DEX
9 (-1)
CON
18 (+4)
INT
3 (-4)
WIS
8 (-1)
CHA
1 (-5)
Damage Resistances Fire
Damage Immunities Bludgeoning, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands the languages of its creator but can't speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Toasted. Whenever the golem is subjected to fire damage, it's Armor Class is raised by 1d4 until the end of its next turn.

Knead the Dough. Whenever the golem is subjected to bludgeoning damage, it takes no damage and instead regains a number of hit points equal to the bludgeoning damage dealt. If it is subjected to 20 or more bludgeoning damage at once, the golem can trigger its "Yeast Rises" ability as a reaction. 

Carb Overload. Whenever the golem starts its turn with 60 hit points or fewer, roll a d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object, with preference for an object smaller than itself. Once the golem goes berserk, it continues to do so until it is destroyed or regains all its hit points.

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks and can use its Yeast Rises ability if available.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Constitution saving throw or have its hit point maximum reduced by an amount equal to the damage taken. The target dies if this attack reduces its hit point maximum to 0. The reduction lasts until removed by the greater restoration spell or other magic.

Yeast Rises(Recharge 5–6). For the next minute, the golem's size doubles in all dimensions, and its weight is multiplied by eight. This growth increases its size by one category. If there isn't enough room for the golem to double its size, it attains the maximum possible size in the space available. The golem also has advantage on Strength checks and Strength saving throws, and its attacks deal 1d4 extra damage. This ability can be applied multiple times. 

Baggsy

Comments

Posts Quoted:
Reply
Clear All Quotes