Armor Class
12
Hit Points
40
(4d10)
Speed
10 ft., Fly 30 ft.
STR
11
(+0)
DEX
16
(+3)
CON
13
(+1)
INT
2
(-4)
WIS
18
(+4)
CHA
10
(+0)
Saving Throws
WIS +6, CHA +2
Damage Resistances
Fire
Senses
Darkvision 60 ft., Passive Perception 15
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Illumination. The phoenix sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Multiattack. The phoenix makes two attacks: one with its beak and one with its fiery talons.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d4 + 4 fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 1d6 fire damage at the start of each of its turns.
Fiery Talons. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d6 + 4 fire damage.
Comments