Armor Class
15
Natural armor
Hit Points
15
(5d6)
Speed
25 ft., Burrow 26 ft., Swim 47 ft.
STR
10
(+0)
DEX
16
(+3)
CON
11
(+0)
INT
19
(+4)
WIS
20
(+5)
CHA
13
(+1)
Saving Throws
INT +6, WIS +7
Damage Immunities
Psychic
Senses
Darkvision 30, Passive Perception 14
Languages
Aquan, Deep Speech, Undercommon
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Acid Teeth. The mindworm's teeth have a light coating of acid. When it bites, it does an extra 2 (1d4) acid damage (included in the description).
Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 1) piercing damage plus 2 (1d4) acid damage.
Psychic Laser. Ranged Weapon Attack: +4 to hit, range 20/80 ft., 2 targets. Hit: 10 (#1d8 + 2) psychic damage.
Description
Baby mindworms make up the bulk of the mindworm population. They love their acid teeth, but want desperately to make it to the next age group.
Comments