Small Aberration, Neutral Evil
Armor Class 15 Natural armor
Hit Points 15 (5d6)
Speed 25 ft., Burrow 26 ft., Swim 47 ft.
STR
10 (+0)
DEX
16 (+3)
CON
11 (+0)
INT
19 (+4)
WIS
20 (+5)
CHA
13 (+1)
Saving Throws INT +6, WIS +7
Damage Immunities Psychic
Senses Darkvision 30, Passive Perception 14
Languages Aquan, Deep Speech, Undercommon
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Acid Teeth.  The mindworm's teeth have a light coating of acid. When it bites, it does an extra 2 (1d4) acid damage (included in the description). 

Actions

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 1) piercing  damage plus 2 (1d4) acid damage.

Psychic Laser. Ranged Weapon Attack: +4 to hit, range 20/80 ft., 2 targets. Hit: 10 (#1d8 + 2) psychic damage.

Description

Baby mindworms make up the bulk of the mindworm population. They love their acid teeth, but want desperately to make it to the next age group. 

Habitat: UnderdarkUnderwater

DarrakBattlehammer2020

Comments

Posts Quoted:
Reply
Clear All Quotes