Large Celestial (Angel), Neutral Good
Armor Class 16 Natural armor
Hit Points 58 (5d8 + 3)
Speed 30 ft., Fly 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
16 (+3)
Damage Resistances Radiant
Condition Immunities Charmed, Frightened
Senses Darkvision, Passive Perception 10
Languages Celestial understands the languages you speak
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The celestial makes two attacks with its Radiant Mace.

Radiant Mace. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1d10 + 8 radiant damage, and the celestial can choose itself or another creature it can see within 10 feet of the target. The chosen creature gains temporary hit points equal to the damage dealt, provided it doesn’t already have temporary hit points.

Healing Touch (1/Day). The celestial touches another creature. The target magically regains hit points equal to 2d8 + 5.

Description

This angelic avenger from the Upper Planes brings enemies of goodness to heel with its Radiant Mace.

Monster Tags: Angel

Steph_Tideripper

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