Conflagration. When it knows that death is near, a baby phoenix immolates itself as a full-round action. This produces a cloud of flame in a 10-ft high, 5-ft radius. Each creature in the area must make a DC 13 Dexterity save or take 8 (2d8) points of fire damage or half as much on success.
This action kills the original baby phoenix and produces a new one, fully grown and unharmed, from the ashes. This new bird arrives at the end of the following round.
Illumination. The baby phoenix sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 +2) piercing damage.
Embers. Ranged Attack: +5 to hit, reach 120 ft., one target. Hit: 5 (1d10) fire damage.
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