Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Innate spellcasting. The cultist can cast Enlarge/Reduce (2/long rest), with a spell save DC of 14
Multiattack. The Cultist can make 2 spear attacks
Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Description
These Cultists swear an allegiance to the dark power of Cronus, their intent is to raise him out of this prison that the gods have put him in and let him go back to slaughter the gods. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs. Unlike evil acolytes, cultists often show signs of insanity in their beliefs and practices.
Comments