Armor Class
12
(natural armor)
Hit Points
42
(5d10 + 15)
Speed
40 ft.
STR
17
(+3)
DEX
10
(+0)
CON
16
(+3)
INT
2
(-4)
WIS
7
(-2)
CHA
5
(-3)
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 8
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Charge. If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Undead Fortitude. If damage reduces the boar to 0 hit points, it must make a Constitution saving throw of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the boar drops to 5 hit points instead.
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Comments