Medium Humanoid (Human), Lawful Neutral
Armor Class 20 studded leather armour
Hit Points 100 (12d10 + 10)
Speed 35 ft., Swim 35 ft.
STR
15 (+2)
DEX
21 (+5)
CON
15 (+2)
INT
15 (+2)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws CON +6, CHA +7
Damage Resistances Slashing
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Gnomish
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Suave Defence. When wearing light armour or no armour and not wielding a shield Claire Eldon's AC includes her Charisma modifier (included in stat block).

Lightfooted. Can take the Dash or Disengage action as a bonus action on each of her turns.

Arms Adept. Claire Eldon ignores the loading property on firearms.

Sweeping Attack. When making an attack roll, roll 1d6. If the number is odd the ability doesn't work. On an even, if the attack roll attack made would hit another creature within 5 ft. of the original target that secondary creature takes damage equal to the 1d6 rolled with this trait.

Actions

Multiattack. Claire Eldon uses Lucky then makes three Cutlass attacks or two Flintlock attacks.

Lucky. Claire gets advantage on all attack rolls until the start of her next turn.

Cutlass. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:  9 (1d8 + 5) slashing damage. 

Flintlock. RangedWeapon Attack: +8 to hit, range 20/60 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Reactions

Parry. Claire Eldon can use her reaction to +2 to her AC when an attack roll would hit her.

Description

Dark skinned human female with short black hair, dressed as a pirate captain.

Habitat: CoastalForest

NickMaaate

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