Armor Class
17
natural armor
Hit Points
167
(16d10 + 80)
Speed
40 ft.
STR
18
(+4)
DEX
20
(+5)
CON
21
(+5)
INT
11
(+0)
WIS
14
(+2)
CHA
9
(-1)
Saving Throws
STR +7, WIS +5
Damage Resistances
Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Acid, Poison
Condition Immunities
Poisoned, Unconscious
Senses
Passive Perception 12
Languages
understands Abyssal but cannot speak
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Magic Resistance. The thorn sprouter has advantage on saving throws against spells and other magical effects.
Actions
Stab. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) piercing damage.
Acid Spit: Ranged Weapon Attack: +8 to hit, range 60/120 ft., one target. Hit: 21 (3d10 + 5) acid damage.
Description
Thorn sprouters are a serpentine plant created by the demon lord Vyxnoroq, and they guard the treasures of the mighty demon. A thorn sprouter's "body" consists of a long, snake-like root, with a shiny black thorn that acts as the head of the plant at one end. The arrowhead shaped thorn can stab through flesh with ease, and it can shoot a acidic substance from its tip.
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