Medium Humanoid (Any Race), Any Alignment
Armor Class 15 (studded leather)
Hit Points 19 (3d8 + 4)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
11 (+0)
WIS
12 (+1)
CHA
15 (+2)
Saving Throws CON +3, WIS +3
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Brave. The bowman has advantage on saving throws against being frightened.

Actions

Multi-shot. The swordsman makes two ranged attacks.

short sword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 10 (1d6) slashing damage.

long bow. Ranged Weapon Attack: +1 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 3) piercing damage.

 

Reactions

Reflex. The bowman adds 2 to its Dexterity modifier against one melee attack that would hit it. To do so, the swordsman must see the attacker and be wielding a melee weapon.

Description

bowmen (and women) are marksmen who serve as the back line support of the armies rulers, religious orders, and noble causes. A bowman's alignment determines the extent to which their job is honored. Whether undertaking a quest or patrolling a realm, a swordsman often travels with an entourage that includes squires and other bowmen.

Monster Tags: NPC

Habitat: Urban

KeshtheGreat

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