Large Monstrosity, Chaotic Evil
Armor Class 17 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 30 ft., Fly 60 ft.
STR
19 (+4)
DEX
11 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +8
Damage Resistances Cold, Necrotic
Senses Darkvision 60 ft., Passive Perception 18
Languages --
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Actions

Multiattack. The chimera makes three attacks: one with its bite, one with its horns, and one with its Hooves. When its Ice breath is available, it can use the breath in place of its bite or horns.

Bite Beaver Head: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Horns Moose Head: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.

Hooves: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Breath Weapon Goose Head (Recharge 5–6): The chimera exhales Ice in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 32 (5d12) Ice damage on a failed save, or half as much damage on a successful one.


Legendary Actions

The  Canukmera can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Canukmera regains spent legendary actions at the start of its turn

Frightening Gaze (Costs 2 Actions).
 The Canukmera fixes its gaze on one creature it can see within 10 feet of it. The target must succeed on a DC 18 Wisdom saving throw against this magic or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a target's saving throw is successful or the effect ends for it, the target is immune to the Canukmera  gaze for the next 24 hours.

Disrupt Life (Costs 3 Actions). Each non-undead creature within 20 feet of the Canukmera must make a DC 18 Constitution saving throw against this magic, taking 21 (6d6) necrotic damage on a failed save, or half as much damage on a successful one.

Description

A Canukmera is a Chimera from the icelands a vile combination of Moose, Beaver, Goose and features the heads of all three of those creatures. It likes to swoop down from the sky and engulf prey with its Frozen breath before landing to attack.

Habitat: ArcticHillMountainUnderdark

Necro_Jo