Huge Aberration, Chaotic Neutral
Armor Class 18 Lich Cloak
Hit Points 180 (17d10 + 10)
Speed 10 ft., Fly 40 ft.
STR
17 (+3)
DEX
15 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
12 (+1)
CHA
14 (+2)
Skills Stealth +5
Senses Darkvision 60 ft., Passive Perception 11
Languages Deep Speech, Undercommon
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

 

Lich. Seems to be a long lost friend Cardigraff

 

Actions

Multiattack. The cloaker makes two attacks: one with its bite and one with its tail.

Sword. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 10 (2d6 + 3) piercing damage, and if the target is Large or smaller, the cloaker attaches to it. If the cloaker has advantage against the target, the cloaker attaches to the target's head, and the target is blinded and unable to breathe while the cloaker is attached. While attached, the cloaker can make this attack only against the target and has advantage on the attack roll. The cloaker can detach itself by spending 5 feet of its movement. A creature, including the target, can take its action to detach the cloaker by succeeding on a DC 16 Strength check.

Staff. Melee Weapon Attack: +6 to hit, reach 10 ft., one creature. Hit: 7 (1d8 + 3) slashing damage.

 

Habitat: Underdark

DanesGameRoom

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