Ambiphious: The Bullywug can breathe air and water
Speak with Frogs and Toads: The bullywug can communicate simple concepts to frogs and toads when it speaks in bullywug
Swamp camouflage: The bullywug has advantage on Dexterity (stealth) checks made to hide in swampy terrain
Standing Leap: The bullywug’s long jump is up to 20 feet and your high jump is up to 10 feet, with or without a running start
Multi attack: The bullywug makes two melee attacks with its battleaxe
Bite: Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4 (1d4 +2) bludgeoning damage
Battleaxe: Melee Weapon Attack: +7 to hit, range 5ft., one target. Hit: 13 (2d6 + 4) Slashing damage, or 15 (2d10 + 4) slashing damage if used with two hands.
Stoke Fear (1/day). Each creature of the bullywug’s choice that is within 30 feet of it, can hear it, and not already affected by Stoke Fear gain advantage on all melee attack rolls until the start of the King/queen’s next turn, but attack rolls against an affected creature have advantage until the start of its next turn.
Tongue: Ranged Weapon Attack: +4 to hit, range 10ft., one target. Hit: 1d8 + 1 bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 12 (dex)). And if the target is Small or smaller it is pulled up to 10 feet towards the bullywug and restrained until the grapple ends. If the target is grappled and in range, the bullywug may make one attack against it as a bonus action. The bullywug can grapple one target at a time with its tongue.
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