Medium Construct, Any Chaotic Alignment
Armor Class 15 Natural Armoring
Hit Points 72 (11d10 + 3)
Speed 30 ft., Fly 45 ft., Walk 30 ft., Climb 20 ft.
STR
16 (+3)
DEX
13 (+1)
CON
16 (+3)
INT
4 (-3)
WIS
6 (-2)
CHA
11 (+0)
Saving Throws STR +5, CON +5
Skills Intimidation +5
Damage Vulnerabilities Acid, Lightning, Thunder
Damage Resistances Cold, Fire
Damage Immunities Necrotic, Poison, Psychic
Condition Immunities Charmed, Exhaustion, Poisoned, Prone
Senses Blindsight 30ft, Darkvision 120ft, Tremorsense 100ft, Passive Perception 11
Languages Draconic, Dwarvish Can't Speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Flyby. The metal dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Defensive Mode. The metal dragon can't take actions for the turn, but shuts down and gains +5 AC for the turn.

Offensive Mode. The metal dragon can't fly, dodge, or disengage this turn, but it boots up to speed mode & can make two melee attacks. -5 AC while in this mode.

Actions

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 15 (2d10+3) Slashing damage.

Bite. Melee Weapon Attack: +5 to hit, reach 5ft., 1 target. Hit: 11 (2d6+3) Slashing damage & 4 (1d6) Acid damage.

Tail Whip. Melee Weapon Attack: +5 to hit, reach 10ft., 1 target. Hit: 9 (1d10+3) Bludgeoning damage.

Shrapnel Breath (Recharge 3-6) . The Metal Dragon exhales a volley of shards of rusted metal in a 20-foot cube. Each creature in that area must make a DC 13 Dexterity saving throw, taking 12 (2d10) Piercing damage on a failed save, or half as much damage on a successful one.

Reactions

Cantrip Proof. When hit by a cantrip, the metal dragon can use their reaction to enter Defensive Mode, possibly causing the cantrip to miss.

Curled Tail. Instead of an oppurtinty attack, when an opponent leaves melee range, the metal dragon can use their reaction to attempt to grapple the opponent & pull them back within 5ft. (DC 13 Strength).

Description

Made of large bronze or silver plates, the baby metal dragon is not actually a baby at all. It is completely a machine, and any cutting through of the creature's hide reveal it is a collection of elaborate gears and steam pumps. Its eyes shine different colors in correspondence to what gems were placed within it's mind (Red for rubies, green for emeralds, blue for sapphires). The metallic wings of the creature seemingly can carry it with hardly any trouble, until the wind picks up; the construct is decently made, if not truly ready to be pushed to any limitations.

Monster Tags: construct

Habitat: ArcticDesertForestGrasslandHillMountainUrban

DregorRichards

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