Spellcasting. The witch is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following spells prepared:
Cantrips (at will): Eldritch blast, Infestation, prestidigitation
1st level (2 slots): ray of sickness, disguise self, shield
Broomstick. The witch can use a bonus action to mount a flying broom. Its flying speed becomes 60ft and it can hover 30 ft over the ground.
Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Hold Person. Ranged Attack; reach 30 ft. one target. The witch can use its action to try to hold a person with the magical energy she posesses. The person must make a Strength saving throw against the witches spellcast DC (12). On a failure the person is [Tooltip Not Found]. The DC gets a +1 modifier for each other witch that helps to hold the person with her action. The person can try to get free on the start of its turn.
Description
Just a normal woman helping the village and collecting herbs. But you better not cross her or she will bring the wrath of her coven onto you.
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