Huge Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 60 (7d12 + 14)
Speed 60 ft.
STR
19 (+4)
DEX
17 (+3)
CON
16 (+3)
INT
6 (-2)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +6
Skills Perception +7, Stealth +3
Damage Resistances Bludgeoning from non magical attacks
Condition Immunities Charmed
Senses Darkvision 30 ft., Passive Perception 14
Languages Giant Elk , understands Elvish, and Sylvan but can't speak them
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge. If the elk moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 13 (4d6) damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.

Actions

Ram. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d6 + 7) bludgeoning damage.

Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 25 (4d8 + 7) bludgeoning damage.

Description

Massive creatures, Dire elk are dangerous if provoked. Thankfully they are quite rare, and tend to only lurk near places of power within the most ancient of forests.

Previous Versions

Name Date Modified Views Adds Version Actions
11/1/2020 2:18:01 AM
2
2
0.01
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Monster Tags: Misc Creature

Habitat: ForestGrasslandHillMountain

Sudaj

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