Medium Undead (Orc), Chaotic Evil
Armor Class 13 Ghostly Hide Armour
Hit Points 15 (2d8 + 6)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
13 (+1)
INT
7 (-2)
WIS
14 (+2)
CHA
5 (-3)
Skills Intimidation +2
Condition Immunities Frightened, Grappled, Petrified, Restrained
Senses Darkvision 60 ft., Passive Perception 10
Languages Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Ghost. Once per Night of Hallow, this creature can split its form, dodging any attack that would have previously hit. Must roll a 13 Dex check for success.

Actions

Greataxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 2) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

The Ancient Raiders of Phandalin are the ghostly appearances that appear in and around the mining town of Phandalin on the Sword Coast. They attacked Phandalin centuries prior but return each year to finish the job they started.

Monster Tags: Orcundead

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

Blade908

Comments

Posts Quoted:
Reply
Clear All Quotes