Keen Smell. You have advantage on Wisdom (Perception) checks that rely on smell.
(1st level) Martial Role. You have one of the following traits of your choice:
Attacker. You gain a +2 bonus to attack rolls.
Defender. You gain the Protection reaction below.
(2nd level) Second Wind. You can use a bonus action on your turn to regain hit points equal to 1d10 + 10. If you do so, you can’t use this feature again until you finish a short or long rest.
(3rd level) Improved Critical. Your attack rolls now score a critical hit on a roll of 19 or 20 on the d20.
(4th level) Ability Score Improvement. Your Strength score increases by 2, raising the modifier by 1. (already included in the stat block)
(5th level) Proficiency Bonus. Your proficiency bonus increases by 1. (already included in stat block)
(6th level) Improved Multiattack. You can make an additional claw attack when you use your Multiattack feature. (already included in stat block)
(7th level) Action Surge. On your turn, you can take one additional action. Once you use this feature, you must finish a short or long rest before you can use it again.
(8th level) Ability Score Improvement. Your Constitution score increases by 2, raising the modifier by 1. (already included in the stat block)
(9th level) Proficiency Bonus. Your proficiency bonus increases by 1. (already included in stat block)
(10th level) Indomitable. You can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can’t use this feature again until you finish a long rest.
Special Equipment. You wear an Insignia of Claws in the form of a witch's hat and you have a Broom of Flying.
Multiattack. You make three attacks: one with your bite and two with your claws.
Bite. Melee Weapon Attack: +8 to hit (Attacker Only: +2 attack rolls), reach 5 ft., one target. Hit: 1d6 + 4 piercing damage.
Claws. Melee Weapon Attack: +8 to hit (Attacker Only: +2 attack rolls), reach 5 ft., one target. Hit: 2d4 + 4 slashing damage.
Protection (Defender Only). You impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn’t you. You must be able to see the attacker.
Previous Versions
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11/1/2020 7:06:50 PM
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6
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1
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1.0
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Coming Soon
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