Armor Class
15
(natural armor)
Hit Points
22
(3d10 + 6)
Speed
30 ft., Swim 30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
16
(+3)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Actions
Snapping Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Description
Snapping turtles can be deadly when fully matured but when newborn they are relatively harmless. They act very aggressively to ward off predators or competition. They are hard to tame but can be if raised from birth.
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